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Google I/O Extended 2022 – In Person

2022-06-14 |by droidmtl | 0 Comments | Uncategorized

Wednesday, June 22nd, 2022

The magic of I/O doesn’t end after the main event!

Come to our first event in person since the pandemic at Mirego!
We will talk about news announcements about Android and showcase how to develop with news tools.
We will also have some gifts to draw. Don’t miss your chance, places are limited.

A big thanks to Mirego for the venue!

1195 Wellington, bureau 401, Montréal (QC) H3C 1W1

 

Schedule:

  • 18:30 Welcome!
  • 19:00 What’s new in Android 13 by Nav Singh
  • 19:45 Break
  • 20:00 Introduction à Jetpack Compose by Mathieu Larue

 

What’s new in Android 13

by Nav Singh

Dive into the new things that Android 13 brings us

  • Features: Predictive back gesture, Photo picker, Per-app language preferences.
  • Behavioral changes: Notification permission, Foreground services task manager, Granular media permissions, Intent filters block non-matching intents, Battery Resource Utilization,
  • Clipboard preview, etc.Tools & IDE updates: Revamped LogCat, LiveEdit, Device mirroring, Preview annotation for multiple previews, Firebase Crashlytics integration, Accessibility scanner integration within IDE.

Introduction à Jetpack Compose

by Mathieu Larue

Explication des composants de base en Jetpack Compose ainsi que des outils de développement

 

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Flutter Festival – Online

2022-03-03 |by droidmtl | 0 Comments | Uncategorized

Saturday, March 19th, 2022

This event will be held online on Bevy
https://gdg.community.dev/j/jwqqy8m9fwpqk/

 

Schedule:

  • 18:30 Welcome!
  • 19:00 Flutter Hooks by Samuel Dionne
  • 19:45 Break (time to get another coffee / beer / etc.)
  • 20:00 Serverless Backends for your Flutter Apps by Roman Jaquez

 

Flutter Hooks

by Samuel Dionne

A Flutter implementation of React hooks. Why would we want to use those and how do they work. We will explore the inner workings of that library to better understand how the “magic” happens and the impact they can have on the code we have to write and more importantly the performance cost of them.

Serverless Backends for your Flutter Apps

by Roman Jaquez

Flutter GDE, Google Certified Cloud Architect and GDG Lawrence Lead Organizer, Roman Jaquez, will give us an architectural walkthrough of how developing the GDG Lawrence mobile app using Flutter as the front end and leveraging the Google Cloud and its serverless capabilities for the application’s backend (Firebase Authentication, Firebase Cloud Firestore, Cloud Storage and Cloud Functions) simplified its development without provisioning physical servers while achieving scalability, low maintainability and high availability – all under the Free Tier!

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Android Study Jams 2021

2021-08-27 |by droidmtl | 0 Comments | Events

Learn new skills and deepen your Android chops

Starting on September 22nd and for the next 7 weeks, we will be holding weekly events over lunchtime where we will talk about new Android libraries or tips and tricks you might not already know about. Each week, we will present a new subject and set you off with an in-depth codelab, then we will answer questions about the previous week’s subject. We aim to do both sections within 35-40 min.

We also will be available on slack in the channel #android-study-jams-2021 to help you out if you’re blocked in the codelab, or simply want to ask a question. If you know about a subject already and want to help out on slack, you are welcome to join the channel 🙂

Schedule*

  • Sept. 22nd: Welcome + Coroutines
  • Sept. 29th: MotionLayout
  • Oct. 6th: Using Hilt in your Android Apps
  • Oct. 13th: Advanced WorkManager
  • Oct. 20th: Advanced Testing: Survey of Topics
  • Oct. 27th: Jetpack Compose Basics
  • Nov. 3rd: Last questions + Thank you

* Please note that these subject and associated codelabs are for advanced developers. Prior knowledge of the Android platform and Kotlin is expected. We’ll do our best to make it interesting to devs of all levels but can’t cover all the fundamentals during the short presentations.

Link

Join us every week at noon: https://meet.google.com/fxm-fncw-hoo

 

 

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Google I/O Extended 2021 – Online

2021-05-25 |by droidmtl | 0 Comments | Events

Saturday, June 12th from 12:30 PM to 5:30 PM

GDG Montreal in collaboration with Flutter Montreal presents Google I/O extended. The event will be held on June 12 and is open and free to everyone who wants to participate. Join us for this online event where we will explore in more detail some of the announcements that were made by Google during I/O 2021. We’ve prepared an afternoon full of incredible talks by experts where we’re sure to learn a lot. We will have two tracks during this event. You can pick one track or jump from one to the other.

Schedule

Link for sessions in Room A:
https://gdgmontreal.whereby.com/io-room-a

Link for sessions in Room B:
https://gdgmontreal.whereby.com/io-room-b

 

Hours  Room A Room B 
12:30
Socialize + Welcome word
13:00
Exploring Jetpack Compose Canvas 🎨
by Julien Salvi
Google IO Flutter new features
by Louis-Philippe
13:15 Build native looking macOS apps with macos_ui
by Groovin Chip (Reuben Turner)
13:45 Break
14:00 Benchmark et MacroBenchmark
by Boris Dubois
Flutter Tips for Productivity and Learning
by Roman Jaquez
14:45 Break
15:00
Google I/O 2021 for Android Developer Recap
by Etienne Caron
Getting the Most Out of Your Mobile Platforms with Flutter
by Paul Ruiz
15:45 Break
16:00
Why Everyone Needs CI/CD and How to Make It Easy
by Scott Stoll
Flutter UX: Material State Properties
by Neevash Ramdial
17:00 Raffle + End word

 

Link to Gathertown:
https://gather.town/app/B9f2a9MH7BxjNyHg/googleioextendedmtl
password: extended_montreal

Details

Exploring Jetpack Compose Canvas 🎨

by Julien Salvi, Aircall

In this session, we are going to explore the Jetpack Compose Canvas and its capabilities. Let’s see the different ways of drawing custom shapes with Jetpack Compose: exploring the Canvas Composable and its APIs, building custom Shape or overriding the canvas of any existing Composable. Then, we’ll see how we can animate the shapes we drawn and how you can access the native Android canvas to bring your existing shapes to life with Jetpack Compose.

Google IO Flutter new features

by Louis-Philippe Papineau, Flutter Mapp

New features on Flutter 2.2 [Null safety on default / Payments and monetizations / flutter flow / Material You]

 

Build native looking macOS apps with macos_ui

by Groovin Chip (Reuben Turner)

Details to come

 

Benchmark et MacroBenchmark

by Boris Dubois, Transit

Details to come

 

Flutter Tips for Productivity and Learning

by Roman Jaquez, Philips

In this talk, Roman Jaquez, a seasoned Flutter Developer with several published apps on the App Store and Google Play, as well as being a GDG NorthEast Mentor and GDG Lawrence Organizer, will share with us useful tips both for people new to Flutter embarking on their Flutter-learning journey and experienced Flutter developers to make them more productive

 

Google I/O 2021 for Android Developer Recap

by Etienne Caron, Consultant

Google I/O 2021 is behind us and has left us with a ton of new information to look at. In this session, I’ll share what caught my attention as an Android developer.

We’ll cover subjects like Android 12, Jetpack Compose, upcoming changes in Material Design, new features with Dev Tools, the Android Wear announcements, improvements to ARCore, and what’s new with Firebase.

 

Getting the Most Out of Your Mobile Platforms with Flutter

by Paul Ruiz, Google

As developers, it’s not uncommon that we will need to create complex apps that run on multiple platforms, either as separate apps for each platform, or using cross-platform tools. While it’s easy enough to say “just build it with Flutter!”, this talk will introduce you to how you can add Flutter into your existing apps, some of the available tools for supporting multiple operating systems with Flutter, and how to reuse some of your already written native components.

 

Why Everyone Needs CI/CD and How to Make It Easy

by Scott Stoll, Appcircle.io

Many individuals and small teams think CI/CD is complicated takes too much effort and costs a lot, but it doesn’t have to be that way. We’ll take a look at how CI/CD saves more work and time than it takes, and how to get up your pipeline up and running in under ten minutes!

 

Flutter UX: Material State Properties

by Neevash Ramdial, Stream

Over the years, Flutter has evolved from being a cross-platform mobile framework to a fully-fledged portable UI toolkit available on multiple operating systems and platforms.

For businesses, this is great since they can ship applications on multiple platforms and reach more users, but for us developers, it leaves us asking the question, How do I handle and respond to interaction on different platforms?

Join us as we explore Flutter’s Material State properties and look at how it can help us respond to user interaction on multiple platforms.

 


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February MeetUp – Online

2021-02-16 |by droidmtl | 0 Comments | Events, Meetup

Thursday, February 25th, 2021

For this event, we will be using remo  https://live.remo.co/e/gdg-montreal-february-meetup

 

Schedule:

  • 18:20 Welcome!
  • 18:30 The D-KMP Architecture: Declarative UIs + Kotlin MultiPlatform + MVI pattern by Daniele Baroncelli
  • 19:15 Break (time to get another coffee / beer / etc.)
  • 19:30 Custom Lint Rules by Boris Dubois

 

The D-KMP Architecture: Declarative UIs + Kotlin MultiPlatform + MVI pattern

by Daniele Baroncelli

Year 2020 has not only been the year of the pandemic, but also the year which set the division between “The Past” and “The Future” in apps development. With JetpackCompose and Kotlin MultiPlatform reaching “Alpha” stage in August 2020, The Future will already start in 2021, the year where both technologies will reach “Stable” stage.

The Future is a clean cut from the The Past, as “MultiPlatform” will become the preferred choice. We will see many platform-specific technologies (LiveData, RxJava, Dagger, Retrofit, Room, etc.) losing their centrality, replaced by KMP technologies such as StateFlow, Coroutines, Ktor, Serialization, SqlDelight, etc.

In this talk I will present the D-KMP architecture which is based on the 3 pillars:
– DeclarativeUIs (JetpackCompose on Android, SwiftUI on iOS, Kotlin/React on Web)
– Kotlin MultiPlatform (KMP)
– MVI pattern.

Bio

I am a mobile architect (client/server), with over 10 years experience. I started Android development in 2009 and iOS development in 2015. I am also one of the early Golang adopters, starting in 2013.

I have architected the highest-rated travel app in Europe (called Trenìt!), which has 4.8 stars on both Android and iOS, out of over 110,000 reviews.

I have historically focused on “thin” client architectures, with most logic residing on the webservices. I am now envisioning a future of “rich” client architectures, thanks to declarative UIs and Kotlin MultiPlatform.

Custom Lint Rules

by Boris Dubois, Transit

Custom lint rules or how to enforce your code style to your coworkers without them knowing 🙂

 

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GDG Monctorontreal!

2020-09-15 |by droidmtl | 0 Comments | Meetup

Wednesday, September 23rd, 2020

We’re teaming up with GDG Moncton and GDG Montreal for virtual Android talks by speakers from across the east coast, join us in welcoming Phil Shadlyn and our very own Samuel Dionne for two outstanding talks on the latest Android tech!

The event will be hosted on Remo here:
https://live.remo.co/e/gdg-monctorontreal

To check if your computer is ready for participation, please run the Remo System Check: https://remo.co/mic-cam-test/

Join us on September 23rd to talk about

  • Kotlin Contracts
  • Dagger and Hilt
  • and Web Components.

 

What’s the Deal with Kotlin Contracts?

by Phil Shadlyn

Are you tired of arguing with the Kotlin compiler when it insists on telling you a value could be null, even though you know it won’t be? Me too. Enter Kotlin Contracts, a new feature that allows us to better inform the compiler of our code’s behaviour, so it can make better decisions and allow us to write more concise, readable code. Join us and we’ll talk about: – Why we should be interested in Kotlin Contracts, and what problems they solve for us; – How to use contracts in your code; – Where are contracts are currently being used in the Kotlin standard library; – How far you can go with them, and what limitations they have.

Using a dagger is safer from the hilt

by Samuel Dionne

Using a dagger is safer from the hilt We know by now that we should be using dependency injection in our projects, but Dagger is still really hard to master and painful to setup. The Android team decided to give us a handle so we don’t cut ourselves too badly. We’ll cover the following: – 10 thousand feet overview of dependency injection – Why use Hilt over Dagger – New tools in Android Studio 4.1 – What happened when we migrated Transit App from Dagger to Hilt.

uilding the Modern Web with Web Components

by Simon Gauvin

The browser technology behind the web has come a long way since the days of hyperlinks and HTML. Referred today as the “web platform” developers now have a rich set of tools to build enterprise-grade applications for both desktop and mobile. The promise of “write once run anywhere” has moved closer to reality with the ability of developers to dynamically define their own HTML tags. Combined with CSS styling and JavaScript code Web Components completes the missing parts of the browser to allow for true component-based development of applications. In this talk we will explain what a Web Component is, how it is used to build everything from a button to an app, and review modern tooling and UX libraries allowing you to build your next multi-platform project.

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May MeetUp – Online

2020-05-16 |by droidmtl | 0 Comments | Meetup

Wednesday, May 27th, 2020

The meetup will be held online!

What is Google Meet? How to Use Zoom Rival as Video Chat Service ...

Join here : https://meet.google.com/xqv-dhwh-hyv

 

Schedule:

  • 18:20 Welcome!
  • 18:30 Don’t Forget to Test Your Flutter Code par Boris-Wilfried Nyasse 🇫🇷
  • 19:15 Break (time to get another coffee / beer / etc.)
  • 19:30 Design Thinking, how to make better apps quickly by François Légaré

 

Don’t Forget to Test Your Flutter Code

NB : 🇫🇷 this talk will be in French 🇫🇷

par Boris-Wilfried Nyasse

Testing is one of the most important phases of app development. You can’t build a high-quality app without testing it. The testing process requires precise planning and execution, but it’s also the most time-consuming part of development.

The Flutter framework provides comprehensive support for Flutter automated testing. Although Flutter is gaining traction, it can easily obscure the beauty of the Dart platform and the way developers can easily test their code.

In this session, we will look at how to build and automate your Flutter app testing.

Bio

Currently working as VP of Engineering for Stack Labs Canada (a consulting company
specialized in architecture and development of cloud solution),

I am a passionate Developer & Cloud/DevOps Architect, and above all passionate about tech, languages, infrastructure, and automation. I enjoy my journey to work with customer Technical leads, client executives and partners to manage and deliver successful migrations to Google Cloud solutions.

I enjoy my journey to ensure that the engineering trains run on time by creating an ideal environment for passionate people. My goal is just to inspire others to continuously improve and raise their standards at all levels of the team : follow best practices of software development. From the code analysis, testing and CI/CD knowledge.

Former founder and co-organizer of the Flutter Toulouse Meetup, it is fun to share my passion for Dart & Flutter. I’ve provided some talks to GDG and DevFest event ( Toulouse, Montpellier, London ).

Design Thinking, how to make better apps quickly in a post covid world

by François Légaré, Bell

We will review multiple tools used to create products that are aligned with customer needs. From ideation tools to root cause problem analysis, this talk will help you and your team build a backlog that is fully aligned and prioritized in a quick iterative format (+/- 5 days from problems analysis to conception).

Bio

Holder of an engineering degree in information technology and a DEC in computer science, and more recently a MBA François Légaré work in the IT field since 1998. He was a programmer analyst and system architect, team lead in J2EE, web/mobile developers and trainer and now act act as a senior solutions engineer combining AI, AR/VR and various cloud and IoT solutions to increase benefits for entreprise clients. He also teach and give conferences on various IT related topics. He is also involved in the IT community of Montreal participating and organizing various IT related events.

His main strengths are innovation, creativity, communication, excellent comprehension of strategic business issues, the ability to lead complex projects and delivery team.

 

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February MeetUp

2020-01-22 |by droidmtl | 0 Comments | Uncategorized

Tuesday, February 4th, 2020

The meetup will be held at Shopify!

490 Rue de la Gauchetière O, Montréal, QC H2Z 0B2

Schedule:

  • 18:00 Socializing!
  • 18:30 Virtual Reality, general introduction by Boris Dubois
  • 19:15 Break
  • 19:30 Intro to Acoustic Processing in Android by Serge Masse

Sponsors

Shopify is the leading cloud-based, multi-channel commerce platform designed for small and medium-sized businesses. Merchants can use the software to design, set up, and manage their stores across multiple sales channels, including web, mobile, social media, marketplaces, brick-and-mortar locations, and pop-up shops.

 

Virtual Reality, general introduction

by Boris Dubois, Transit

A presentation that is somewhat different from what we are used to in our meetup even if Android is still in the picture.

  • A little bit of history.
  • How does Virtual Reality work from a technical perspective
  • What can we do with that

Bio

Boris is an Android Dev at Transit and a VR enthusiast 

Intro to Acoustic Processing in Android

by Serge Masse

Description of processing in Android Java for sound input to analysis and sound synthesis to output.

Bio

  • First program: 1969, École Polytechnique, U. de Montreal
  • Two Android apps currently in Google Play store, both free, without ads, and open sourced on GitLab, with their library for acoustic analysis, also open sourced.
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November Meetup

2019-11-15 |by droidmtl | 0 Comments | Uncategorized

Wednesday, November 27th, 2019!

We have a special meetup this month! It will be held by our sponsor Mirego!

1195 Wellington, bureau 401, Montréal (QC) H3C 1W1

Schedule:

  • 18:00 Socializing!
  • 18:30 Toothpick 3 by Etienne Caron
  • 19:15 Break
  • 19:30 The magic of SpannableString by Samuel Dionne

Sponsors

https://www.mirego.com/en

Toothpick 3 – a Dependency Injection library

by Etienne Caron, Shopify

The magic of SpannableString

by Samuel Dionne, Transit

SpannableString is a powerful concept that goes beyond clickable links in a TextView. We’ll look at different standard use cases and other more daring. We’ll check the different already available Span types and look at how we can create our very own.

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October MeetUp

2018-10-15 |by droidmtl | 0 Comments | Uncategorized

Tuesday, October 23rd, 2018

The meetup will be held at Shopify!

490 Rue de la Gauchetière O, Montréal, QC H2Z 0B2

Schedule:

  • 18:00 Socializing!
  • 18:30 Designing High Impact Acoustics Apps for Cross-Species Communication Research by Serge Masse
  • 19:15 Break
  • 19:30 What’s new with Material Design? by Quentin Sallat

Designing High Impact Acoustics Apps for Cross-Species Communication Research

by Serge Masse

Part 1: Markets (ecosystem, potential users, partners, competitors).
Part 2: Android Design and Technical Issues, AI and Artificial Neural Net.
Part 3: Apps Features.
Part 4: Usage Issues. The presentation will including recordings and spectrograms of sample data: dolphin vocalizations.

Bio

Informaticien depuis 1973, actuellement chez un client local

What’s new with Material Design?

by Quentin Sallat

Were you bored by all these apps which looked like a sample from the Material Design website? Then rejoice, change is coming!

At the last I/O, Google announced a refreshed version of their famous Material Design language. It brings more power to the hands of designers and developers by allowing more customization. With Material Theming, you finally have the ability to create nicer apps while keeping that material spirit.

The talk describes the main changes of “Material Design 2” from a design point of view, and how developers can implement them on Android. Many major changes will be illustrated thanks to Google examples or real apps implementation.

Bio

Quentin Sallat is a senior Android developer at magicplan. Mobile app development has been his passion for many years. He loves to create smart and user-centric applications, focusing on little design details.

 

Please register here: https://www.eventbrite.ca/e/october-meetup-tickets-51420639517

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